This course will focus understanding the body mechanics behind a 2D character animation in a realistic and semi-realistic style. We will begin with some of the most important foundation of animation, understanding the concept of weight shifting through walk cycles and other movements analysis exercises. Once students understood and practiced weight shifting, they will learn how to add personality in a walk.
All the principles learnt and practiced in this class, can be transferred and applied to 3D animation.
In this class students will learn how to draw in a rough but structured way and learn principles to increase workflow efficiency to get them ready for a production pipeline set up.
Solid figure drawing foundation or analytical figure drawing and fundamental of character design classes. To fully benefit from this class, it is strongly recommended to have taken at least one 2D animation class before to taking this course.
The 2nd part of this class will focus on acting and lip sync for 2D animation. To get more information on this class, please email us at firstname.lastname@example.org
If taken digitally: