Comics: The Art of Storytelling
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Registration Starts On
Monday, Nov 13th 2017
Class Begins On
February 3, 2018
Miki Montllo
Senior Concept Artist
Born in Barcelona artist Miki Montlló spent much of his childhood moving from city to city. After completing his studies at Escola Joso de Cómic in Barcelona his first major break was on the cult spanish animation movie “Nocturna”, which he worked on for over a year. In the video game industry he has collaborated with the spanish Pendulo Studios or the british Revolution software, creators of the legendary saga Broken Sword. He also worked on feature films such as “A Magic Tale”, “The impossible” or “A Monster Calls”, by J. Bayona. It was in 2011 that he abandoned everything to accomplish his childhood dream of becoming a comic book artist, creating his own project “WARSHIP JOLLY ROGER”, which attracted the attention of the belgian publisher Dargaud. He has just finished the fourth and last book of this saga, and the series has been translated into French, Spanish, German, and English, Italian and Dutch and has been published internationally. At the same time he combines his professional career with a semi nomadic lifestyle, living in Ireland, Germany, and Spain, collaborating with the Oscar nominated animation studios Cartoon Saloon (Ireland), where he worked on the development of projects such as the BREADWINNER or WOLFWALKERS, or Laika (USA). He also collaborates regularly with the video gaming company Blizzard, making comics and illustrations for their most acclaimed game OVERWATCH.

Course Description

This course is designed to be an intensive introduction to comics and narrative, from the very first stage to having the comic printed. We will begin by looking at comics and storytelling, then create storyboards and compose our comic pages. We will go over techniques for inking, coloring, and even lighting and special FX. In the last week, we will also talk about how to promote your work and show your project to a publisher!

COURSE PREREQUISITE

Storyboarding for Animation and strong drawing foundation.

MATERIALS

You will need to have from 4 to 8 pages of comic script in order to perform the exercises. If you don´t have them, the instructor will provide materials. 

SOFTWARE/HARDWARE REQUIREMENTS

  • Computer
  • Adobe Photoshop
  • Graphic tablet/Cintiq

Course Format

Course Format: Standard
Duration: 8 Weeks
Lecture Type: Pre-recorded
Assignment: Deadlines each week.
Feedback: Individual Recordings
Q&A: Once a week.

*For classes with less than 6 students feedback may be provided during the live Q&A session.

Course Outline

Wk1

The Script

  • Introduction: What´s a comic?
  • Brief history of comics and storytelling.
  • The most important comic authors and comics.
  • Reading and understanding the script.

Wk2

Primary Storyboard

  • Breaking the script into pieces.
  • Frames/Sequences/Scenes.
  • Understanding what is essential in every comic case.
  • Narrative rules and how to break them.
  • Building the primary storyboard.

Wk3

Final Storyboard

  • Developing the storyboard.
  • Searching for reference.
  • Character and location design.
  • Concept and style research.
  • Building the secondary storyboard.

Wk4

Composing a Page

  • Shape, number and frame location.
  • Comparison between european/american/japanese narrative.
  • Symmetry, rythm and narrative.
  • Aesthetics of a comic page.

Wk5

Drawing and Reference Research

  • Reference research, objects/locations.
  • Building your comic universe.
  • Basics of drawing: perspective, proportion and style.

Wk6

Inking Techniques

  • Inking techniques.
  • Black and White.
  • Clean lines, masses of black.
  • Inking composition.

Wk7

Character Design & Flat Coloring

  • Creating the character color cards..
  • Applying flat colors.
  • Basics of Color and Light.
  • Tone/Hue/Saturation.
  • Opposites: Warm/Cold, Positive/Negative.
  • Complementary colors, different color schemes.

Wk8

Lighting, Special FX & Social Media Promotion

  • Sound FX and Lighting.
  • Photoshop effects (overlay, multiply, etc.).
  • Kinetic/movement lines: how to apply them.
  • Getting pages ready for the printing.
  • Showing your project to a publisher.
  • Understanding and use of the Social Media to promote your work.

Careers

  • Comic Book Artist
  • Concept Artist
  • Creature Designer
  • Game Character Artists
  • Illustrator
  • Visual Development Artist